We will continue to work on open Bugzilla bugs, copy them to the new locations as needed for follow-up, and add the new items under. Bugzilla will remain available for reference in read-only mode. Please join us on Visual Studio Developer Community and in the Xamarin and Mono organizations on GitHub to continue tracking issues.This is where I got confused. Deploy from Visual Studio. See my recent blog post on how fewer projects will need Multi-Dex when using Visual Studio 2019 16.2 or higher. Xamarin.Android applications under the dex limit should not need this setting. The broadest range of Android devices, from very low-end phones to modern tablets.Enable Multi-Dex should be unchecked: unless your app fails to build without it.
![]() ![]() Android Asset Packaging Tool (aapt)AAPT is responsible for processing Android resource files and creating the “base” of an APK. Read more on the subject in Faster Startup Times with Startup Tracing on Android.New Xamarin.Android Features 1. It is a “best of both worlds” trade off that only slightly increases APK sizes. This produces Android applications with a faster startup and better overall performance, at the cost of a larger APK.However, a new feature in Visual Studio 2019 16.2, Enable Startup Tracing, allows you to enable AOT for only the startup path of your application. NET assemblies into native code “ahead of time”. Android App BundlesApp Bundles are a new publishing format for Android applications. R8 is the companion to d8, giving you the same features as ProGuard. Keep in mind that the r8 Code Shrinker (just like ProGuard) is meant to be enabled for Release builds.Using d8 by itself will improve build times and make your APK a bit smaller. D8 and r8D8 and r8, are an easy improvement to enable in your app if you have not already. If you author your UIs with Android XML layouts, then this setting is a must:Aapt2 will soon be the default in future Xamarin.Android releases, so give it a try today. Best mac app for pdf markupDebugTypeA little known setting in all. Other tricksThere are also a few general MSBuild settings that are helpful for improving Xamarin.Android build times. For details about trying App Bundles today, see our release notes for Xamarin.Android 9.4. In future releases, we will have new publishing workflows to make App Bundle submission even easier. You can enable the feature for your Release build, by modifying your. App Bundles are split up based on CPU, language, screen density, etc.In Visual Studio 2019 16.2, we have initial preview support for producing App Bundles for your application. Stop Xamarin Emulator Visual Studio Full Or PdbonlyReference Assemblies in NetStandard ProjectsReference assemblies are a new feature of Roslyn and MSBuild. Using the wrong one ( full or pdbonly) will require all consumers of your package to spend that extra build time. This setting is specifically important for NuGet authors targeting Xamarin. pdbonly – a Windows-specific format for Release buildsIf your project is not using portable, then Xamarin.Android has to convert the symbols. full – a Windows-specific format for Debug builds portable – the cross-platform format that Mono and Xamarin supports. ![]() We have plans to simplify things in future releases and make it easier to work with project settings, so make sure to stay tuned.For an even deeper dive, check out my talk from Xamarin Developer Summit 2019 in Houston, Texas.
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